Brian Nahas,
Director of Virtual Design and Construction,
Mortenson
Safety – Setting up an immersive working area without compromising spatial awareness is key. The Quest 2 and Quest Pro's capability to set boundaries and overlay 3D models over users' real-world view has been especially useful for 1:1 scale models.
Networked headsets – Bringing team members together in a virtual environment is an important motivator, especially among hybrid teams. It's possible to bring up to 50 people together in VR, so contributors can join from wherever they're based in real time.
Ease of use – Meta headsets work out of the box without the need for a powerful computer connection. Pick-up-and-go capabilities have not only made it easy for team members to use the devices but have also made establishing organisation-wide processes for the use of VR a simpler task.
Taylor Gilmore,
Operating Group Integrated Construction Director,
Mortenson
Ryan Zoldan,
Integrated Construction Manager,
Mortenson